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Great Cyclops
Huge humanoid (giant), CE
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Armor Class: 14
Hit Points: 195 (17d8+119)
Speed: 50 ft.
Initiative: 1
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STR: 36 (13) DEX: 13 (1) CON: 25 (7)
INT: 7 (-2) WIS: 14 (2) CHA: 8 (-1)
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Saves: STR: 17 DEX: 1 CON: 11
    INT: 2 WIS: 6 CHA: 3
Skills: 4 + ability mod for (Perception)
Languages: Common, Cyclops, Giant
CR: 12(8400 xp)
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Space: 15 / Reach: 15
Melee attacks:
mwk greatclub +17/+17/+17 (3d8+19), gore +17 (1d8+6) OR gore +17 (1d8+13) OR 2 slams +17 (2d6+13)
Ranged attacks:
rock +5 (2d6+19)
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Special: flash of brutality
Feats: Awesome Blow, Cleave, Critical Focus, Diehard, Endurance, Improved Bull Rush, Iron Will, Power Attack, Staggering Critical
Environment: any temperate or tropical
Organization: solitary, colony (2-5), or tribe (6-14)
Treasure: standard (masterwork greatclub, hide armor, other treasure)
Source: PFRPG Bestiary 3

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